Book Image

Flash Multiplayer Virtual Worlds

Book Image

Flash Multiplayer Virtual Worlds

Overview of this book

Flash virtual worlds are some of the most exciting—and profitable—online business being built today. Using Flash, developers can build interactive environments where users can interact with the virtual world and one another, compete, and have fun. Creating a playful environment on an electronic network presents unique challenges as you combine a fun, upbeat frontend with some serious and complex server logic. This handy book assists you in building amazing virtual worlds in no time by implementing ActionScripts in a Flash IDE. With this book in hand, you will build virtual worlds that have avatars walking around and interacting with non playing characters, completing challenging quests, and allowing users to link with real-world friends. The fun begins with first exploring existing virtual world games such as Club Penguin, Mole, Dofus, and World of Warcraft. We will then design our virtual environment. Then we will create avatars and move the avatars in the virtual world. We will add some triggers to add amusement and life to the virtual world. We will allow the avatars to interact with other players and create a buddy list for each user. Then we will integrate buildings and other environment to the virtual world. We will also let the players interact with non-player characters to complete some tasks. Finally, we move on to add interesting quests to the virtual world, which need to be accomplished by the player to gear up to the next level of the game. This example-rich, hands-on guide sequentially develops a multiplayer virtual world—the platform, the environment, quests, avatars, non-playing characters, and interaction between them.
Table of Contents (18 chapters)
Flash Multiplayer Virtual Worlds
Credits
About the Author
About the Reviewers
Preface

Update the Facebook status


Facebook status is a place where we can share what is in our mind or what we are doing. People like to know what their friends are doing or thinking lately. We have implemented something similar in our buddy list system so that players can share a line of their latest status. We can extend that field to Facebook status.

In order to update the Facebook status via the API, we need to grant an extra permission from the players.

We grant the permission of using the user info and friends data when the user joins the virtual world in Facebook for the first time. However, that permission does not allow the application to publish further information. We need to grant an extended permission. There are several extended permissions where we can ask the users to authorize the application to perform. Most of the extended permissions are related to automatically content posting and reading via API such as status, news, and photo albums. A detailed document of the available extended...