Book Image

Flash Multiplayer Virtual Worlds

Book Image

Flash Multiplayer Virtual Worlds

Overview of this book

Flash virtual worlds are some of the most exciting—and profitable—online business being built today. Using Flash, developers can build interactive environments where users can interact with the virtual world and one another, compete, and have fun. Creating a playful environment on an electronic network presents unique challenges as you combine a fun, upbeat frontend with some serious and complex server logic. This handy book assists you in building amazing virtual worlds in no time by implementing ActionScripts in a Flash IDE. With this book in hand, you will build virtual worlds that have avatars walking around and interacting with non playing characters, completing challenging quests, and allowing users to link with real-world friends. The fun begins with first exploring existing virtual world games such as Club Penguin, Mole, Dofus, and World of Warcraft. We will then design our virtual environment. Then we will create avatars and move the avatars in the virtual world. We will add some triggers to add amusement and life to the virtual world. We will allow the avatars to interact with other players and create a buddy list for each user. Then we will integrate buildings and other environment to the virtual world. We will also let the players interact with non-player characters to complete some tasks. Finally, we move on to add interesting quests to the virtual world, which need to be accomplished by the player to gear up to the next level of the game. This example-rich, hands-on guide sequentially develops a multiplayer virtual world—the platform, the environment, quests, avatars, non-playing characters, and interaction between them.
Table of Contents (18 chapters)
Flash Multiplayer Virtual Worlds
Credits
About the Author
About the Reviewers
Preface

Integrating the Twitter platform


Twitter is a simple yet popular social network service that asks a simple question, "What are you doing?" Friends and followers will then have their conversation related to this topic.

We are going to demonstrate another approach of communicating with the social networking API. We will use the extension approach with the help of Java extension.

We need to set up the Twitter API by:

  1. 1. Download the jTwitter.jar class from http://www.winterwell.com/software/jtwitter.php.

  2. 2. Place the jTwitter.jar file in SmartFoxServer Installation Directory | Server folder.

  3. 3. Edit the start.sh file in the Server folder to add jtwitter.jar into the classpath.

Publish latest virtual world news in Twitter

We are getting back to the emotion message that we used for updating the Facebook status. We are not trying to post the same emotion message to Twitter. Unlike the Adobe Facebook API, Twitter sets a more restrictive access from Flash player. Therefore, we are going to use the server...