Book Image

Cinema 4D R13 Cookbook

By : Michael Szabo
Book Image

Cinema 4D R13 Cookbook

By: Michael Szabo

Overview of this book

<p>Cinema 4D is becoming the most popular 3D design program in the world and learning it now will only help you become a better and more valuable designer in the 3D design industry<br /><br />This book provides all the Cinema 4D knowledge you need to become well-versed with the software in the form of short recipes, which get straight to the point about what you need to know to start designing great 3D projects. <br /><br />Cinema 4D R13 Cookbook will guide you towards becoming an adept 3D designer, giving you all the tools to succeed in the field of 3D graphics. The book is set up to gradually introduce more sophisticated topics the deeper you go, and by the end of it you'll have a great working knowledge on the program. Early on you'll learn the basics of the program, and then jump right into how to start creating your own 3D objects to use in your designs. Along the way you'll learn how to set up lights, cameras, and materials to turn your work into something that feels more like art and design. Towards the end of the book you will be introduced to powerful tools like Xpresso, Mograph, and Dynamics to take your work to the next level. You'll be impressed by how easy it is to design top quality work once you lay the foundation for the entire program through this book. By the end of this book, you'll have opened new creative doors and given yourself the opportunity to be a more successful and versatile designer.</p>
Table of Contents (17 chapters)
Cinema 4D R13 Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Using Spline Wrap versus Sweep NURBS


In the last chapter, we learned how to use Sweep NURBS, which allowed us to draw a path with a spline and define the shape that gets swept along that path. There's a similar tool inside the deformers called Spline Wrap, which takes a specific object rather than a spline and aligns it along the path of the spline. In this recipe, we'll learn some features available in Spline Wrap that aren't available with Sweep NURBS, so you can better discern which tool to use in the future.

Getting ready

Open the Spline_Wrap.c4d file and use it for this recipe.

How to do it...

  1. In this recipe, we're going to create a twisting ribbon animation that will pass right in front of our camera and act as an interesting transition we can render out. Inside this project, I have drawn the spline path that we'll use for this recipe so that we can all be on the same page. The ribbon will pass right in front of the camera with the right settings.

  2. The Spline Wrap works by taking an object...