Book Image

Learning Network Programming with Java

Book Image

Learning Network Programming with Java

Overview of this book

Network-aware applications are becoming more prevalent and play an ever-increasing role in the world today. Connecting and using an Internet-based service is a frequent requirement for many applications. Java provides numerous classes that have evolved over the years to meet evolving network needs. These range from low-level socket and IP-based approaches to those encapsulated in software services. This book explores how Java supports networks, starting with the basics and then advancing to more complex topics. An overview of each relevant network technology is presented followed by detailed examples of how to use Java to support these technologies. We start with the basics of networking and then explore how Java supports the development of client/server and peer-to-peer applications. The NIO packages are examined as well as multitasking and how network applications can address practical issues such as security. A discussion on networking concepts will put many network issues into perspective and let you focus on the appropriate technology for the problem at hand. The examples used will provide a good starting point to develop similar capabilities for many of your network needs
Table of Contents (16 chapters)
Learning Network Programming with Java
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Handling multiple clients


Handling multiple clients can be achieved using threads. In this section, we will develop a simple parts server and client applications. The server will use a separate thread to handle each client. This technique is simple to implement, but it will not always be suitable for more demanding applications. We will introduce alternate techniques to multitask in Chapter 7, Network Scalability.

The parts server is implemented in the PartsServer class, and the client is implemented in the PartsClient class. A new instance of a ClientHandler class will be created for each client. This handler will accept requests for the price of a part. The client will send the name of the part to the handler. The handler will look up the price of the part using the getPrice method of PartsServer. It will then return the price to the client.

The parts server

The parts server uses a HashMap variable to hold information about parts. The name of the part is used as a key, and the value is stored...