You have already got to know some basic information about graphs, including nodes, edges, and two methods of representation, namely using an adjacency list and matrix. However, how you can use such a data structure in your applications? In this section, you will learn how to implement a graph using the C# language. To make your understanding of the presented content easier, two examples are provided.
To start with, let's take a look at the code of the generic class representing a single node in a graph. Such a class is named Node
and its code is shown as follows:
public class Node<T> { public int Index { get; set; } public T Data { get; set; } public List<Node<T>> Neighbors { get; set; } = new List<Node<T>>(); public List<int> Weights { get; set; } = new List<int>(); public override string ToString() { return $"Node with index {Index}: {Data}, neighbors: {Neighbors...