Book Image

Core Data iOS Essentials

Book Image

Core Data iOS Essentials

Overview of this book

Core Data is the essential ingredient in data driven iOS apps. It's used for storing, retrieving, and manipulating application data in databases, XML, and binary formats. It's an essential component for iPhone, iPod Touch, and iPad apps.Core Data Essentials provides a clear, readable guide to the most useful aspects of Core Data. Built around a realistic example app, the book showcases the most important aspects of Core Data development in the context of a complete, functioning app written in Objective C.The book starts with a tour of how the app works. Then you'll see how to easily display data using the Table View. You'll learn how to develop an appropriate data model that fits the needs of your app, then implement that model as updatable data objects. You'll see how to update data and build relationships between objects and learn how Core Data can work with search, and how to provide your users with friendly data editing features.
Table of Contents (19 chapters)
Core Data iOS Essentials
Credits
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
Appendix

Building the data object for the MasterProduct entity


To build the data objects (classes) for the MasterProduct entity defined in the data model, follow the given steps:

  1. 1. Click any entity in the data model editor and then choose the File | New File option. We get a dialog box to choose the template for the new file.

  2. 2. Select Cocoa Touch Classes from under the iPhone OS heading in the left-pane and select the Managed Object Class template. We get a dialog box that prompts for the location of generating the managed object class. Keeping the values as default select the Next button.

  3. 3. Check the MasterProduct entity in the dialog box that appears (there is no need for selecting the checkbox for Customer and Product's entity as their managed object classes are already created). We find two checkboxes that are already checked: Generate accessors and Generate Obj-C 2.0 Properties. Keeping the two checkboxes checked, select the Finish button.

We find two files: MasterProduct.h and MasterProduct...