Book Image

Odoo 12 Development Cookbook - Third Edition

By : Parth Gajjar, Alexandre Fayolle, Holger Brunn, Daniel Reis
Book Image

Odoo 12 Development Cookbook - Third Edition

By: Parth Gajjar, Alexandre Fayolle, Holger Brunn, Daniel Reis

Overview of this book

Odoo is a powerful framework known for rapid application development. Its latest release, Odoo 12, introduces tons of new features. With this book, you’ll learn how to develop powerful Odoo applications from scratch, using all the latest features. This Odoo cookbook starts by covering Odoo installation and deployment on the server. Next, you’ll explore the Odoo framework with real-world examples. You’ll create a new Odoo module from the ground up and progress to advanced framework concepts. You’ll also learn how to modify existing applications, including Point of Sale (POS). This book is not just limited to backend development; the advanced JavaScript recipes for creating new views and widgets will help you build beautiful UI elements. As you move forward, you’ll gain insights into website development and become a quality Odoo developer by studying performance optimization, debugging, and automated tests. Finally, you’ll learn the latest concepts like multi-website, In-App Purchasing (IAP), Odoo.sh, and IoT Box. By the end of the book, you’ll have all the knowledge you need to build powerful Odoo applications. The development best practices used in this book will undoubtedly come handy when you are working with the Odoo framework.
Table of Contents (26 chapters)

Introduction

So far in this book, we have explored two different code bases. The first one is the backend code base that is used to create views, actions, menus, wizards, and so on. The second one is the backend code base that is used to create webpages, controllers, snippets, and so on. Now, in this chapter, we will explore the third code base, which is used for the Point of Sale. You might wonder why the Point of Sale needs a different code base. This is because it uses a different architecture, so it can work offline. In this chapter, we will see how to modify the Point of Sale.

The Point of Sale application is mostly written in JavaScript. This chapter is written assuming that you have a basic knowledge of JavaScript and jQuery. This chapter also uses client-side QWeb templates and widgets, so if you are unaware of these terms, check out Chapter 16, Web Client Development...