Book Image

SketchBook Pro Digital Painting Essentials

By : Gil Robles
Book Image

SketchBook Pro Digital Painting Essentials

By: Gil Robles

Overview of this book

Sketchbook Pro is a professional grade painting app that is easy to use and which helps you create digital art that looks like paintings created using ink and color. Using Sketchbook Pro, you can transform your digital art into true masterpieces that resemble work done using traditional mediums. SketchBook Pro Digital Painting Essentials will show you how to transform your digital art into true masterpieces. This book will guide you through the many tools and options available in Sketchbook Pro such as the symmetry tool, layer editor, and blend modes to create images that look as though they were done by hand using traditional tools and mediums. This unique book offers inspiration with hands-on techniques and gives you an insight into a professional artist's mind. Starting with an overview of the program, this book will help you customize and set your preferences to help you produce the best possible images for use on the Web or for print. You will be able to look over the author's shoulder as he demonstrates the use of the tools to create artwork that looks like it was painted or inked. This book will then show you how you can draw basic illustrations and then how to create acrylic paintings. You will also learn about file saving options; which ones are best for what you intend to do with the artwork. The book will also show you how to export the images you've created to other software and will give you tips and tricks that will help you make the most out of Sketchbook Pro. SketchBook Pro Digital Painting Essentials will give you an extensive overview complete with supporting imagery of how each piece of art was made, and by the end of this book, you will have created multiple drawings using Sketchbook Pro.
Table of Contents (13 chapters)

About the Reviewers

Ricky Mujica is a New York City-born illustrator and alumni of the High School of Art and Design, Parsons School of Design, and Parsons in Paris. He specializes in book cover illustration using digital media, and fine art using traditional media.

He started his illustration career in 1983 using traditional oil paints and made his first digital illustrations in 1997. He has hundreds of illustrations to his credit and has collaborated on the beta testing and creation of several user manuals for projects involving specialized, industry-specific CG software packages, such as TopoGun retopology software.

His clients include: Harper Collins, Harlequin Books, Bantam, Dell, Little Brown Books, New York Times, Daily New, Ebony Magazine, US Tennis, 7-UP, Scholastic Books, and others.

He has been included in the Society of Illustrators' annual shows on several occasions and has won several awards, including "Best in Show" at the New York City Art Expo.

Angel Acevedo .Jr is a Designer/Sculptor who currently resides in Los Angeles, California. Originally from New York City, he developed an interest in the arts at an early age. While in college, he began to pursue his interest in sculpture and special makeup effects, which later on lead him into the film industry. Currently, he is enjoying his work as a Graphic and Web Designer and, when not busy doing work for others, he enjoys working with various forms of digital media, such as SketchBook Pro, Adobe CS6, Pixologic Zbrush, and Maya to improve his skills.

He has worked as a Graphic and Web Designer for publishing companies in New York and non-profit organizations in Albany, New York.