Book Image

Learn Clip Studio Paint - Third Edition

By : Inko Ai Takita, Liz Staley
Book Image

Learn Clip Studio Paint - Third Edition

By: Inko Ai Takita, Liz Staley

Overview of this book

Clip Studio Paint is a versatile digital painting program for creating manga and illustrations, helping artists expand their digital portfolio. This software is packed with tools that make panel laying, speech adding, toning, and editing much easier. This easy-to-follow guide is clearly divided into chapters covering drawing tools, interface customization, and using various visual effects so you can focus on specific techniques in detail one at a time. Learn Clip Studio Paint is a comprehensive introduction for those who are new to Clip Studio Paint that will have you up to speed in no time. You'll start by experiencing what it's like to create manga digitally and find new ways to shape your drawing. Next, using practical tips and rich visual references, the book shows you how to apply techniques to your creations, giving you the opportunity to expand your range of visual expression. As you advance, you'll explore how to create special effect brushes using an in-depth example, along with discovering how to color, blend, and edit your art digitally. Finally, you'll find out how to print, use the Clip Studio Paint Assets, and learn how to create unique and inspiring art that stands out from the rest. By the end of this Clip Studio Paint book, you'll have gained a clear understanding of its tools and be able to start telling your own manga story using your improved digital drawing skills.
Table of Contents (22 chapters)

Chapter 14: Using 3D Figures and Objects

Clip Studio Paint is one of the leading pieces of software for creating top-notch manga and illustrations. But did you know that it can also import and display 3D assets? Many 3D assets come ready in the Material palette and can be applied to your page. While I usually use 3D assets as poses or background references, you could conveniently use 3D characters and imported 3D assets to create an entire manga.

In this chapter, we'll take a trip into the third dimension and learn about the following topics:

  • Introducing the 3D Material palette
  • Loading a 3D object onto the canvas
  • Moving an object in 3D space
  • Using preset poses on figure models
  • Customizing character and figure models
  • Saving 3D information to the Material palette
  • Importing 3D models into Clip Studio Paint

We are going to look at 3D materials closely and learn how to apply them to your canvas and then customize them as per your need. Finally...