Book Image

Hands-On Network Programming with C# and .NET Core

By : Sean Burns
Book Image

Hands-On Network Programming with C# and .NET Core

By: Sean Burns

Overview of this book

The C# language and the .NET Core application framework provide the tools and patterns required to make the discipline of network programming as intuitive and enjoyable as any other aspect of C# programming. With the help of this book, you will discover how the C# language and the .NET Core framework make this possible. The book begins by introducing the core concepts of network programming, and what distinguishes this field of programming from other disciplines. After this, you will gain insights into concepts such as transport protocols, sockets and ports, and remote data streams, which will provide you with a holistic understanding of how network software fits into larger distributed systems. The book will also explore the intricacies of how network software is implemented in a more explicit context, by covering sockets, connection strategies such as Transmission Control Protocol (TCP) and User Datagram Protocol (UDP), asynchronous processing, and threads. You will then be able to work through code examples for TCP servers, web APIs served over HTTP, and a Secure Shell (SSH) client. By the end of this book, you will have a good understanding of the Open Systems Interconnection (OSI) network stack, the various communication protocols for that stack, and the skills that are essential to implement those protocols using the C# programming language and the .NET Core framework.
Table of Contents (26 chapters)
Free Chapter
Section 1: Foundations of Network Architecture
Section 2: Communicating Over Networks
Section 3: Application Protocols and Connection Handling
Section 4: Security, Stability, and Scalability
Section 5: Advanced Subjects


In this chapter, we explored the very niche, but extremely powerful, subject of network device analysis using .NET Core libraries. We started by learning about how network devices communicate information about themselves across device-agnostic connections to establish an internal registry of nearby device addresses and interaction mechanisms. In doing so, we learned about the use of broadcasting, and broadcast addresses for transmitting messages reliably, even without any connection information about the devices you intend to communicate with. Finally, we learned how uniquely addressing hardware interfaces can facilitate device identification even in the absence of a registered network address.

Once we learned about the features and interactions that are necessary to facilitate more typical interactions between hosts on a network, we looked at how we can access that low...