Book Image

Hands-On Java Deep Learning for Computer Vision

By : Klevis Ramo
Book Image

Hands-On Java Deep Learning for Computer Vision

By: Klevis Ramo

Overview of this book

Although machine learning is an exciting world to explore, you may feel confused by all of its theoretical aspects. As a Java developer, you will be used to telling the computer exactly what to do, instead of being shown how data is generated; this causes many developers to struggle to adapt to machine learning. The goal of this book is to walk you through the process of efficiently training machine learning and deep learning models for Computer Vision using the most up-to-date techniques. The book is designed to familiarize you with neural networks, enabling you to train them efficiently, customize existing state-of-the-art architectures, build real-world Java applications, and get great results in a short space of time. You will build real-world Computer Vision applications, ranging from a simple Java handwritten digit recognition model to real-time Java autonomous car driving systems and face recognition models. By the end of this book, you will have mastered the best practices and modern techniques needed to build advanced Computer Vision Java applications and achieve production-grade accuracy.
Table of Contents (8 chapters)

What this book covers

Chapter 1, Introduction to Computer Vision and Training Neural Networks, introduces the reader to the concepts of deep neural networks and their learning process. We shall also learn how to train a neural network model in the most efficient manner.

Chapter 2, Convolution Neural Network Architectures, explains how a convolutional network is a fundamental part of computer vision and describes how to build a handwritten digit recognizer.

Chapter 3, Transfer Learning and Deep CNN Architectures, delves into the details of widely used deep convolution architectures and how to use transfer learning to get the most out of these architectures. This chapter concludes with the building of a Java application for animal image classification

Chapter 4, Real-Time Object Detection, covers how to additionally mark objects with boundary boxes in real time. We will use these techniques and ideas to build a Java real-time car pedestrian and traffic light detection system that is the basis for autonomous driving.

Chapter 5, Creating Art with Neural Style Transfer, explains how we want to know what deep neural network layers are trying to learn. We will use this intuition and knowledge to build a new lifestyle transfer application in Java that is able to create art.

Chapter 6, Face Recognition, helps the reader to solve the problem of face recognition and ultimately compile a Java face recognition application.