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Book Overview & Buying
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Table Of Contents
Deep Reinforcement Learning Hands-On - Third Edition
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Now that you have some context, let’s switch to the code, which is in the Chapter21 directory in the book’s GitHub repository. In this section, I’m going to give a quick outline of my implementation and the key design decisions, but before that, I have to emphasize the important points about the code to set up the correct expectations:
I’m not a researcher, so the original goal of this code was just to reimplement the paper’s method. Unfortunately, the paper has very few details about the exact hyperparameters used, so I had to experiment a lot, and still, my results are very different from those published in the paper.
At the same time, I’ve tried to implement everything in a general way to simplify further experiments. For example, the exact details about the cube state and transformations are abstracted away, which allows us to implement more puzzles similar to the...