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Book Overview & Buying
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Table Of Contents
Learning Cocos2d-JS Game Development
By :
Learning Cocos2d-JS Game Development
By:
Overview of this book
If you are a Java developer who wants to learn about Java EE, this is the book for you. It's also ideal for developers who already have experience with the Java EE platform but would like to learn more about the new Java EE 7 features by analyzing fully functional sample applications using the new application server WildFly.
Table of Contents (11 chapters)
Preface
1. Hello World – A Cross-platform Game
2. Adding Interactivity – The Making of a Concentration Game
3. Moving Sprites Around the Screen – An Endless Runner
4. Learn about Swipes through the making of Sokoban
5. Become a Musical Maestro
6. Controlling the Game with Virtual Pads
7. Adding Physics to Your Games Using the Box2D Engine
8. Adding Physics to Your Games Using the Chipmunk2D Engine
9. Creating Your Own Blockbuster Game – A Complete Match 3 Game
Index