Book Image

Learning Cocos2d-JS Game Development

By : Emanuele Feronato
Book Image

Learning Cocos2d-JS Game Development

By: Emanuele Feronato

Overview of this book

Table of Contents (18 chapters)
Learning Cocos2d-JS Game Development
Credits
Foreword
Foreword
About the Author
About the Reviewers
www.PacktPub.com
Preface
9
Creating Your Own Blockbuster Game – A Complete Match 3 Game
Index

Summary


Building a Totem Destroyer level was a great achievement because now you are able to build a cross-platform game like one of the most played browser games; and all thanks to Box2D.

Why don't you improve it by setting a level goal—such as remove four blocks—and, when this is achieved, waiting a couple of seconds to see if the idol stays in its position without falling to the ground as in the original game?