Book Image

iOS 9 Game Development Essentials

By : Chuck Gaffney
Book Image

iOS 9 Game Development Essentials

By: Chuck Gaffney

Overview of this book

Table of Contents (15 chapters)
iOS 9 Game Development Essentials
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

An iOS app's lifecycle


Before we move on to working with storyboards, segues, and the foundation of our game apps, it's best we go over the overall lifecycle of an iOS app as it's important to know the entry points of our code and various objects/structures of our apps.

Insert app lifecycle imagery here before we move on to working with storyboards, segues, and the foundation of our game apps. It's best we go over the overall lifecycle of an iOS app as it's important to know the entry points of our code and various objects/structures of our apps.

Anyone who has worked with C/C++, Java, or other languages will be familiar with the main() function. The main() function is used to designate your program's main entry point. The preceding example is how Apple designates the typical main function for apps. Essentially what this is doing is calling the first...