Book Image

Learning Unity Android Game Development

By : Thomas Finnegan
Book Image

Learning Unity Android Game Development

By: Thomas Finnegan

Overview of this book

<p>Unity 5 is a revolution in developing great games for Android that provides a great integration platform that works seamlessly with Unity 5, which means that games can be developed quicker and easier than ever before.</p> <p>Packed with a lot of examples, this book starts by helping you to understand all the great features that Unity 5 and Android have to offer. You will then create great games like Tic-Tac-Toe and the Monkey Ball game and also learn to enhance them. You will then expand the game's environment with lights and a skybox and learn to create enemies in a tank battle game. You will then explore the touch and tilt controls with the creation of a Monkey Ball clone.</p> <p>With the recreation of a game similar to Angry Birds, you will delve into configuring physics and options for a 2D game experience. Finally, you will get a complete experience by learning the optimization techniques needed to keep your games running smoothly.</p>
Table of Contents (16 chapters)
Learning Unity Android Game Development
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

About the Author

Thomas Finnegan graduated from Brown College in 2010, and he now works as a freelance game developer. Since 2010, he has worked on everything from mobile platforms to web development, and he has even worked with experimental devices. His past clients include Carmichael Lynch, Coleco, and Subaru. His most recent project is Battle Box 3D, a virtual tabletop. Currently, he teaches game development at the Minneapolis Media Institute in Minnesota.