Book Image

iOS Game Programming Cookbook

Book Image

iOS Game Programming Cookbook

Overview of this book

Table of Contents (19 chapters)
iOS Game Programming Cookbook
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Index

Game performance analysis


While building games, a lot of intense processing and analysis is done to create a real-time environment of the game, so there is a huge requirement of game performance analysis to be done for the smooth functioning of a game or it can be a software product also.

From a user's perspective, if the game becomes slow or stops responding, technically decreasing the frame rate, users are likely to get frustrated by the game they are playing and will look for an alternative. So there has to be a good level of performance of games, which can be achieved by a game developer by doing performance analysis, which also helps in identifying problems easily and then fixing them.

So in the field of software performance analysis, developers need to use specific tools and the performance documentation so that they can identify and fix common performance issues thereby building a game with a stable and better performance.

In this recipe, we look at some performance tools for an application...