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  • Book Overview & Buying Learning Java by Building Android Games
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Learning Java by Building Android Games

Learning Java by Building Android Games

By : John Horton
3.9 (30)
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Learning Java by Building Android Games

Learning Java by Building Android Games

3.9 (30)
By: John Horton

Overview of this book

If you are completely new to either Java, Android, or game programming and are aiming to publish Android games, then this book is for you. This book also acts as a refresher for those who already have experience in Java on another platforms or other object-oriented languages.
Table of Contents (12 chapters)
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11
Index

Structuring our code for Android

If you have ever used an Android device, you have probably noticed that it works quite differently from many other operating systems. For example, you are using an application—say you're checking what people are doing on Facebook. Then you get an e-mail notification and you tap the e-mail icon to read it. Midway through reading the e-mail, you might get a Twitter notification and because you're waiting on important news from someone you follow, you interrupt your e-mail reading and change the app to Twitter with a touch.

After reading the tweet, you fancy a game of Angry Birds, but midway through the first daring fling, you suddenly remember that Facebook post. So you quit Angry Birds and tap the Facebook icon.

Then you resume Facebook, probably at the same point you left it. You could have resumed reading the e-mail, decided to reply to the tweet, or started an entirely new app. All this backwards and forwards takes quite a lot of management...

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83
Tech Concepts
36
Programming languages
73
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Learning Java by Building Android Games
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