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Book Overview & Buying
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Table Of Contents
Learning Java by Building Android Games
By :
Learning Java by Building Android Games
By:
Overview of this book
If you are completely new to either Java, Android, or game programming and are aiming to publish Android games, then this book is for you. This book also acts as a refresher for those who already have experience in Java on another platforms or other object-oriented languages.
Table of Contents (12 chapters)
Preface
1. Why Java, Android, and Games?
2. Getting Started with Android
3. Speaking Java – Your First Game
4. Discovering Loops and Methods
5. Gaming and Java Essentials
6. OOP – Using Other People's Hard Work
7. Retro Squash Game
8. The Snake Game
9. Making Your Game the Next Big Thing
A. Self-test Questions and Answers
Index