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  • Book Overview & Buying HTML5 Game Development by Example(Second Edition)
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HTML5 Game Development by Example(Second Edition)

HTML5 Game Development by Example(Second Edition)

3.8 (5)
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HTML5 Game Development by Example(Second Edition)

HTML5 Game Development by Example(Second Edition)

3.8 (5)

Overview of this book

This book is for web designers who have a basic knowledge of HTML, CSS, and JavaScript and want to create Canvas or DOM-based games that run on browsers.
Table of Contents (13 chapters)
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9
9. Building a Physics Car Game with Box2D and Canvas
12
Index

Chapter 10. Deploying HTML5 Games

We have created several HTML5 games throughout the book. In this chapter, we discuss several approaches through which we can deploy our games to let others play them.

In this chapter, you will learn the following topics:

  • Deploying the game to a web page.
  • Deploying the game as a mobile web app.
  • Wrapping the game into an OS X app.
  • Deploying the game to the App Store.

There are different channels to deploy HTML5 games. We can put the game online in a normal web page or deploy it as a mobile web app. Otherwise, we can deploy the game on the Chrome Web Store. For native app stores, we have different app store options according to the types of the games. We choose desktop or mobile app stores to deploy our games. For desktop games, we can deploy the game to the Mac App Store or Windows Store. For games for mobile devices, we can deploy them to the iOS app store and Android app stores.

The most direct approach to deploy HTML5 games to app stores is by using...

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HTML5 Game Development by Example(Second Edition)
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