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  • Book Overview & Buying HTML5 Game Development by Example(Second Edition)
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HTML5 Game Development by Example(Second Edition)

HTML5 Game Development by Example(Second Edition)

3.8 (5)
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HTML5 Game Development by Example(Second Edition)

HTML5 Game Development by Example(Second Edition)

3.8 (5)

Overview of this book

This book is for web designers who have a basic knowledge of HTML, CSS, and JavaScript and want to create Canvas or DOM-based games that run on browsers.
Table of Contents (13 chapters)
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9
9. Building a Physics Car Game with Box2D and Canvas
12
Index

Hosting the node.js server

For games that require a server, such as the multiplayer game, we need to host the game server. Take our draw-and-guess game as an example; we need a hosting that supports the running of the Node.js server. To get a list of hosting that supports running Node.js, go to: https://github.com/joyent/node/wiki/Node-Hosting.

Some of them, such as Heroku, are free during low usage and charge you after your application gets popular and needs to use more server resources. This pricing model is good for us to test the game with the public without paying a high price for a server renting fee.

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83
Tech Concepts
36
Programming languages
73
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HTML5 Game Development by Example(Second Edition)
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