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  • Book Overview & Buying HTML5 Game Development by Example(Second Edition)
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HTML5 Game Development by Example(Second Edition)

HTML5 Game Development by Example(Second Edition)

3.8 (5)
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HTML5 Game Development by Example(Second Edition)

HTML5 Game Development by Example(Second Edition)

3.8 (5)

Overview of this book

This book is for web designers who have a basic knowledge of HTML, CSS, and JavaScript and want to create Canvas or DOM-based games that run on browsers.
Table of Contents (13 chapters)
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9
9. Building a Physics Car Game with Box2D and Canvas
12
Index

Adding additional features to the mini piano game


We have created basic interaction in the game. We can go further to make the game better by adding melody volume feedback. This will make the performance playing realistic and count the success rate of the performance.

Adjusting the music volume according to the player

Imagine that now we are in a performance playing the music. We hit the music dots to play the melody. If we miss any of them, then we fail to perform it well and the melody disappears.

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83
Tech Concepts
36
Programming languages
73
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HTML5 Game Development by Example(Second Edition)
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