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  • Book Overview & Buying HTML5 Game Development by Example(Second Edition)
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HTML5 Game Development by Example(Second Edition)

HTML5 Game Development by Example(Second Edition)

3.8 (5)
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HTML5 Game Development by Example(Second Edition)

HTML5 Game Development by Example(Second Edition)

3.8 (5)

Overview of this book

This book is for web designers who have a basic knowledge of HTML, CSS, and JavaScript and want to create Canvas or DOM-based games that run on browsers.
Table of Contents (13 chapters)
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9
9. Building a Physics Car Game with Box2D and Canvas
12
Index

Chapter 5. Building a Canvas Game's Masterclass

In the previous chapter, we explored some basic Canvas context drawing APIs and created a game named Untangle. In this chapter, we are going to enhance the game by using some other context drawing APIs.

In this chapter, you will learn how to do the following:

  • Implement the Untangle game logic
  • Fill text in the Canvas with a custom web font
  • Draw images in the Canvas
  • Animate a sprite sheet image
  • Build multiple Canvas layers

The following screenshot is a preview of the final result that we are going to build through this chapter. It is a Canvas-based Untangle game with an animated game guideline and several subtle details:

Building a Canvas Game's Masterclass

You can also try the final game example at: http://makzan.net/html5-games/untangle/.

So let's get on with it.

CONTINUE READING
83
Tech Concepts
36
Programming languages
73
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HTML5 Game Development by Example(Second Edition)
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