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  • Book Overview & Buying Beginning C++ Game Programming
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Beginning C++ Game Programming

Beginning C++ Game Programming

By : John Horton
3.4 (14)
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Beginning C++ Game Programming

Beginning C++ Game Programming

3.4 (14)
By: John Horton

Overview of this book

This book is all about offering you a fun introduction to the world of game programming, C++, and the OpenGL-powered SFML using three fun, fully-playable games. These games are an addictive frantic two-button tapper, a multi-level zombie survival shooter, and a split-screen multiplayer puzzle-platformer. We will start with the very basics of programming, such as variables, loops, and conditions and you will become more skillful with each game as you move through the key C++ topics, such as OOP (Object-Orientated Programming), C++ pointers, and an introduction to the Standard Template Library. While building these games, you will also learn exciting game programming concepts like particle effects, directional sound (spatialization), OpenGL programmable Shaders, spawning thousands of objects, and more.
Table of Contents (18 chapters)
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17
17. Before you go...

Chapter 12. Abstraction and Code Management – Making Better Use of OOP

In this chapter, we will take a first look at the final project of the book. The project will have advanced features such as directional sound, which comes out of the speakers relative to the position of the player. It will also have split screen cooperative gameplay. In addition, this project will introduce the concept of Shaders, which are programs written in another language that run directly on the graphics card. By the end of Chapter 16Extending SFML Classes, Particle Systems, and Shaders, you will have a fully functioning multiplayer platform game built in the style of the hit classic Thomas Was Alone.

This chapter's main focus will be getting the project started—in particular, exploring how the code will be structured to make better use of OOP. The following topics will be covered:

  • An introduction to the final project, Thomas Was Late, including the gameplay features and project...
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Beginning C++ Game Programming
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