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Book Overview & Buying
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Table Of Contents
Unity 6 Game Development with C# Scripting
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In this section, we embark on a practical journey through Unity’s core functionalities, beginning with the crucial step of starting a new project. This foundational process sets the stage for what follows: a comprehensive exploration of the Editor’s screen layout. By understanding how to initiate projects and navigate the Editor’s interface, we equip ourselves with the essential skills needed to bring our game development ideas to life.
To start a new project in Unity Hub, follow along with these steps:
Figure 1.4 – Unity Hub Projects window
Click the New Project button in the upper-right corner. This opens the next screen where you initially configure the new project.
Figure 1.5 – Unity Hub New project window
The box at the top...