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  • Book Overview & Buying Unity 6 Game Development with C# Scripting
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Unity 6 Game Development with C# Scripting

Unity 6 Game Development with C# Scripting

By : Lem Apperson
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Unity 6 Game Development with C# Scripting

Unity 6 Game Development with C# Scripting

By: Lem Apperson

Overview of this book

As developers tackle the growing complexity of creating immersive, high-performance games, the need for robust and efficient scripting continues to increase. Written by a game developer and Unity/C# expert known for his Apple App Store titles and extensive certifications, this book will help both new and seasoned developers overcome this challenge by helping you build a solid foundation in C# scripting within Unity and navigate the increasing demands of real-time game development. You’ll explore Unity-specific strategies for creating engaging user interfaces, vital in today's dynamic gaming landscape. The chapters walk you through Unity-specific classes and methods, empowering you to create diverse gaming experiences in both 3D and 2D environments. You’ll also manage complex developmental aspects, including AI, multiplayer setups, and VR integration, which are becoming increasingly relevant in the evolving gaming industry. The book serves as an invaluable resource for troubleshooting, offering techniques for debugging C# scripts and optimizing game performance—essential for crafting smooth and immersive gaming experiences. By the end of this book, you’ll be able to create both simple and complex games in Unity, opening doors to careers in game development and interactive media design.
Table of Contents (24 chapters)
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1
Part 1: Foundational Concepts
6
Part 2: Intermediate Concepts
11
Part 3: Advanced Game Development
16
Part 4: Real World Applications and Case Studies

Debugging C# scripts

Mastering basic debugging and troubleshooting techniques is essential for any Unity developer looking to create robust and error-free games. This introduction sets the stage for a deeper dive into the critical aspects of debugging in Unity, starting with an overview of why debugging is a cornerstone of game development.

We’ll explore the functionalities of Unity’s Console window, a primary tool to diagnose and resolve issues within your C# scripts. From deciphering common errors, such as syntax and runtime exceptions, to employing practical debugging techniques, such as Debug.Log() and breakpoints, this section aims to equip you with the foundational knowledge needed for efficient problem-solving. In addition, we’ll discuss the best practices that can preemptively reduce errors and streamline the debugging process.

This overview not only prepares you to tackle bugs immediately but also builds a solid base for advanced debugging strategies...

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83
Tech Concepts
36
Programming languages
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Unity 6 Game Development with C# Scripting
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