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  • Book Overview & Buying Mastering C++ Game Animation Programming
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Mastering C++ Game Animation Programming

Mastering C++ Game Animation Programming

By : Michael Dunsky
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Mastering C++ Game Animation Programming

Mastering C++ Game Animation Programming

By: Michael Dunsky

Overview of this book

With two decades of programming experience across multiple languages and platforms, expert game developer and console porting programmer Michael Dunsky guides you through the intricacies of character animation programming. This book tackles the common challenges developers face in creating sophisticated, efficient, and visually appealing character animations. You’ll learn how to leverage the Open Asset Import Library for easy 3D model loading and optimize your 3D engine by offloading computations from the CPU to the GPU. The book covers visual selection, extended camera handling, and separating your application into edit and simulation modes. You’ll also master configuration storage to progressively build your virtual world piece by piece. As you develop your engine-like application, you’ll implement collision detection, inverse kinematics, and expert techniques to bring your characters to life with realistic visuals and fluid movement. For more advanced animation and character behavior controls, you’ll design truly immersive and responsive NPCs, load real game maps, and use navigation algorithms, enabling the instances to roam freely in complex environments. By the end of this book, you’ll be skilled at designing interactive virtual worlds inhabited by lifelike NPCs that exhibit natural, context-aware behaviors.
Table of Contents (21 chapters)
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Lock Free Chapter
1
Part 1: Populating the World with the Game Character Models
5
Part 2: Transforming the Model Viewer into an Animation Editor
9
Part 3: Tuning Character Animations
14
Part 4: Enhancing Your Virtual World
19
Other Books You May Enjoy
20
Index

Adding a YAML parser

Like other tools we are already using (the Open Asset Import Library, GLFW, or ImGui), we will use a freely available open source solution: yaml-cpp.

By integrating yaml-cpp, we can read and write YAML files from C++ with minimal effort. The biggest step is to make sure our custom data types are known to yaml-cpp. Plus, we have to think about a proper structure for the data file.

Let’s start by exploring how to integrate yaml-cpp into our project.

Getting yaml-cpp

For Linux systems, getting yaml-cpp is easy. Similar to the other tools, most distributions already contain the yaml-cpp library and header files. For instance, in Ubuntu 22.04 or later, yaml-cpp and its development files can be installed with the following command:

sudo apt install libyaml-cpp-dev

If you are using an Arch based Linux distribution, you can install yaml-cpp with the following command:

sudo pacman –S yaml-cpp

For Windows, we are also in luck...

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Mastering C++ Game Animation Programming
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