Lua Game Development Cookbook
By :
Lua Game Development Cookbook
By:
Overview of this book
Table of Contents (16 chapters)
Lua Game Development Cookbook
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Free Chapter
Basics of the Game Engine
Events
Graphics – Common Methods
Graphics – Legacy Method with OpenGL 1.x–2.1
Graphics – Modern Method with OpenGL 3.0+
The User Interface
Physics and Game Mechanics
Artificial Intelligence
Sounds and Networking
Index
Customer Reviews