Book Image

Lua Game Development Cookbook

By : Mario Kasuba, Mário Kašuba
Book Image

Lua Game Development Cookbook

By: Mario Kasuba, Mário Kašuba

Overview of this book

Table of Contents (16 chapters)
Lua Game Development Cookbook
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Chapter 8. Artificial Intelligence

This chapter will cover the following recipes:

  • A simple pathfinding algorithm for a maze

  • Pathfinding for tile-based environments with obstacles

  • Using a fuzzy logic for decision making