Book Image

Lua Game Development Cookbook

By : Mario Kasuba, Mário Kašuba
Book Image

Lua Game Development Cookbook

By: Mario Kasuba, Mário Kašuba

Overview of this book

Table of Contents (16 chapters)
Lua Game Development Cookbook
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

About the Reviewer

Victor Andrade de Oliveira is a Brazilian computer engineer who graduated from the Institute for Higher Studies of the Amazon (IESAM) with a vast knowledge of the Lua language and has worked for more than 5 years in the development of interactive and embedded applications for Ginga—the middleware of the Japanese-Brazilian Digital TV System (ISDB-TB) and ITU-T Recommendation for IPTV services.

Anthony Zhang is a programmer, electronics hobbyist, and digital artist who has an unhealthy obsession with robotics. If you want to hear him talk for hours on end, ask him something about AI, physical computing, obscure processor functionality, and computer graphics. These days, you'll find him working on video games, doing ridiculous things with microcontrollers, and attempting to add LEDs where they don't belong.