Book Image

OpenSceneGraph 3 Cookbook

By : Rui Wang, Xuelei Qian
Book Image

OpenSceneGraph 3 Cookbook

By: Rui Wang, Xuelei Qian

Overview of this book

<p>OpenSceneGraph is an open source 3D graphics application programming interface, used by application developers in fields such as visual simulation, computer games, virtual reality, scientific visualization, and modeling. Familiar with its concepts and APIs, and need to improve your knowledge? This book is here to help. With exactly 100 recipes, it will enrich your experience and take you to the next level.<br /><br /><em>OpenSceneGraph 3 Cookbook</em> will escort you into the world of real-time 3D development with OpenSceneGraph, the world famous 3D graphics engine. The book assumes that you are already familiar with some basic concepts, and provides 100 vivid recipes to demonstrate how to utilize the API flexibly and how to implement some practical aspects.<br /><br />The book is divided into 10 chapters, each of which focuses on one topic. Readers may start from any topic they are interested in.<br /><br />The book includes customizing OpenSceneGraph, designing scene graph, geometry, scene navigation, animations, effects using fixed pipeline and shaders, managing mass data, and miscellaneous discussions. Every recipe will prove to be useful in a practical way or in research.<br /><br /><em>OpenSceneGraph 3 Cookbook</em> gives you a wide insight about 3D programming using OpenSceneGraph, with a set of meaningful and interesting examples.</p>
Table of Contents (15 chapters)
OpenSceneGraph 3 Cookbook
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface

About the Authors

Rui Wang is a software engineer at Beijing Crystal Digital Technology Co. Ltd., and the manager of osgChina, the largest OSG discussion website in China. He is one of the most active members of the official OSG community, who contributes to the OSG project regularly. He translated Paul Martz's "OpenSceneGraph Quick Start Guide" into Chinese in 2008, and wrote his own Chinese book "OpenSceneGraph Design and Implementation" in 2009. And in 2010, he wrote the book "OpenSceneGraph 3.0 Beginner's Guide", which is published by Packt Publishing, along with Xuelei Qian. He is also a novel writer and guitar lover in his spare time.

Xuelei Qian received his Ph.D. degree in applied graphic computing from the University of Derby in 2005. From 2006 to 2008, he worked as a postdoctoral research fellow in the Dept. of Precision Instrument and Mechanology at Tsinghua University. Since 2008, he has been appointed by the School of Scientific Research and Development of Tsinghua University. He is also the Deputy Director of Overseas R&D Management Office of Tsinghua University and Deputy Secretary in General of University-Industry Cooperation Committee, Tsinghua University.