Once you code a game, your work isn't over. Game developing starts before you write the game itself and ends after you have added the last line of code.
I want you to have this list of links that you can't miss if you want to be a respected game developer:
http://www.flashmindmeld.com/: 60 tips from 60 experts about what makes or breaks a successful Flash game.
http://www.mochimedia.com/: the most complete all in one service for Flash game developers, featuring among other things monetizing with advertising and social features.
http://www.newgrounds.com/: one of the most important Flash game portals. Make your game get a good score in this portal, and you can consider it a success.
http://www.kongregate.com/: another important Flash game portal, with a built-in social network. Add badges and rewards to your game and you'll get a lot of plays in this site, which also shares revenues with developers.
http://armorgames.com/: one of the first and most important Flash game portals which also sponsors the best games around the web. Catch their attention and you can be sure your game rocks.
http://www.box2dflash.org/: free open source rigid body physics engine for Flash.
http://www.flare3d.com/: commercial 3D engine for Flash, the most impressive among its competitors.
http://www.flashgamelicense.com/: community which connects developers with sponsors, to let you make money with your Flash game.
http://flashgamedistribution.com/: get your game distributed in every known portal in just a few clicks.
http://www.kindisoft.com/: software house that developed secureSWF, the best tool to protect your SWF files against decompilers.
http://playtomic.com/: the most complete and powerful analytics system for your Flash game. Endless possibilities of tracking what's happening in your game and who's playing it.
And finally, my blog, http://www.emanueleferonato.com/: here you will find daily posts about indie game developing and related topics.