Matteo Ferretti is a software engineer, an amateur comic-book artist, and an occasional graphic designer, who was drawn into software development since he played his first video game.
He fell in love with JavaScript at the end of the 20th century, and he still loves it with the same passion.
Currently he is working for Mozilla, after more than two years in TomTom as a Senior Software Engineer and Tech Leader.
Henk Jurriens is a software developer and developer evangelist, experienced with Java, Groovy and Grails, and HTML5. Henk is passionate about new technologies and loves to talk about it, and so gives different presentations about HTML5, Linked Data, and Groovy and Grails.
In addition, Henk founded an HTML5 User Group to promote and share knowledge about HTML5. During the year, different meetups are organized. Together with the Google Technology User Group, he organized for example, a HTML5 Hackathon.
Last year, Henk also helped with a HTML5 Game Jam and there he saw the potential of HTML5 Games and this was the reason for him to review this book. With the help of this book, great HTML5 games can be built!
William Malone is a software developer specializing in dialects of ECMAScript (ActionScript and JavaScript). He has written many articles about Flash and HTML5 which are available at http://www.williammalone.com.