Book Image

The Game Jam Survival Guide

By : Christer Kaitila
Book Image

The Game Jam Survival Guide

By: Christer Kaitila

Overview of this book

<p>Game jams are fun. They are a creative, exciting, social experience. The goal of a game jam is to design a video game, either alone or in teams, as fast as is humanly possible; usually in a single weekend. <br /><br /><em>The Game Jam Survival Guide</em>, written to help you have more fun and achieve greater results at your next game jam by building a successful game without burning out, leads readers through each 12-hour phase of a 48-hour weekend game jam.</p> <p>Weekend warriors: dominate your next game jam! If you follow the system shared in this book, you will be able to build an amazing game that you're proud of and will entertain players, all in just one crazy 48-hour game jam weekend … and survive to tell the tale! <br /><br />Embrace the best practices and techniques of past game jam winners and avoid common pitfalls along the way to the finish line. You too can survive a 48-hour game development marathon with your mind intact and an amazing game to show off to friends and family!<br /><br />With <em>The Game Jam Survival Guide</em> you will learn the secret techniques that master game jammers use to create winning entries. It starts by showing you great ways to brainstorm and design a game based on a theme. It then moves on to highlight the best tools and techniques to finish a game in a weekend of coding. Anecdotes and advice from past winners and losers combined with humorous words of encouragement are sure to help you on your way. The author presents a list of game jams around the world, online communities worth checking out, fantastic game engines, and art resources. Finally, learn how to monetize your game by gaining sponsorship from big gaming websites. It's the fun way to make your own video game in one weekend!</p>
Table of Contents (18 chapters)
The Game Jam Survival Guide
Credits
About the Author
About the Contributors
About the Reviewer
www.PacktPub.com
Preface
Index

What the experts say: Pekka Kujansuu


The worst way to prepare for a Game Jam is to stay up all night so you can be there for the theme announcement if it's at night. Before you start programming, if possible, take a walk or a shower to get some thinking or brainstorming done without staring at a screen. Come up with a few different ideas to pick from, and remember to ask and answer the question: What does the player *do* in the game?

To finish your game before the deadline, don't get caught up on polishing or deciding whether the player character has green or blue hair. Toss out unnecessary extra features unless you have a lot of time left after finishing the core game.

A great way to come up with an idea to fit the theme is to look up the dictionary definition of the theme. Google an image on the theme. Check what the Wikipedia page for the theme says.

If I could give one piece of advice to newcomers, it would be: Don't worry about your game being shit. It probably will be, and that's all...