Book Image

iOS Game Programming Cookbook

Book Image

iOS Game Programming Cookbook

Overview of this book

Table of Contents (19 chapters)
iOS Game Programming Cookbook
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Index

Introduction


In the previous chapter, we covered the handshaking of players like connection establishment and assigning a unique identification to the players. Now we shall move forward to exploring more about multiplayer games, and create a multiplayer game called TankRace. We will be implementing the following things while creating the game:

  • Creating a visual game setup, like adding players, backgrounds, and other assets

  • Implementing movement of players on touching of the screen and also syncing the players across devices

  • Implementing gameplay, which is the game logic for winning and losing on players actions