-
Book Overview & Buying
-
Table Of Contents
C++ Game Development Cookbook
By :
C++ Game Development Cookbook
By:
Overview of this book
C++ is one of the preferred languages for game development as it supports a variety of coding styles that provides low-level access to the system. C++ is still used as a preferred game programming language by many as it gives game programmers control of the entire architecture, including memory patterns and usage. However, there is little information available on how to harness the advanced features of C++ to build robust games.
This book will teach you techniques to develop logic and game code using C++. The primary goal of this book is to teach you to create high-quality games using C++ game programming scripts and techniques, regardless of the library or game engine you use. It will show you how to make use of the object-oriented capabilities of C++ so you can write well-structured and powerful games of any genre. The book also explores important areas such as physics programming and audio programming, and gives you other useful tips and tricks to improve your code.
By the end of this book, you will be competent in game programming using C++, and will be able to develop your own games in C++.
Table of Contents (15 chapters)
Preface
1. Game Development Basics
2. Object-Oriented Approach and Design in Games
3. Data Structures in Game Development
4. Algorithms for Game Development
5. Event-Driven Programming – Making Your First 2D Game
6. Design Patterns for Game Development
7. Organizing and Backing Up
8. AI in Game Development
9. Physics in Game Development
10. Multithreading in Game Development
11. Networking in Game Development
12. Audio in Game Development
13. Tips and Tricks
Index