Book Image

C++ Game Development Cookbook

By : Druhin Mukherjee
Book Image

C++ Game Development Cookbook

By: Druhin Mukherjee

Overview of this book

<p>C++ is one of the preferred languages for game development as it supports a variety of coding styles that provides low-level access to the system. C++ is still used as a preferred game programming language by many as it gives game programmers control of the entire architecture, including memory patterns and usage. However, there is little information available on how to harness the advanced features of C++ to build robust games.</p> <p>This book will teach you techniques to develop logic and game code using C++. The primary goal of this book is to teach you to create high-quality games using C++ game programming scripts and techniques, regardless of the library or game engine you use. It will show you how to make use of the object-oriented capabilities of C++ so you can write well-structured and powerful games of any genre. The book also explores important areas such as physics programming and audio programming, and gives you other useful tips and tricks to improve your code.</p> <p>By the end of this book, you will be competent in game programming using C++, and will be able to develop your own games in C++.</p>
Table of Contents (20 chapters)
C++ Game Development Cookbook
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Using genetic algorithms


A genetic algorithm (GA) is a method of evolutionary algorithm (EA). They are particularly useful when we want to write predictive algorithms in which only the strongest is selected and the rest are rejected. This is how it gets its name. So at every iteration it mutates, does a cross-over, and only the best is selected for the next iteration of population. The idea behind genetic algorithms is that after multiple iterations only the best possible candidates are left.

Getting ready

To work through this recipe, you will need a machine running Windows with an installed version of Visual Studio.

How to do it…

In this recipe, we will find out how easy it is to write a genetic algorithm:

void crossover(int &seed);
void elitist();
void evaluate();
int i4_uniform_ab(int a, int b, int &seed);
void initialize(string filename, int &seed);
void keep_the_best();
void mutate(int &seed);
double r8_uniform_ab(double a, double b, int &seed);
void report(int generation...