Book Image

OpenSceneGraph 3 Cookbook

By : Rui Wang, Xuelei Qian
Book Image

OpenSceneGraph 3 Cookbook

By: Rui Wang, Xuelei Qian

Overview of this book

<p>OpenSceneGraph is an open source 3D graphics application programming interface, used by application developers in fields such as visual simulation, computer games, virtual reality, scientific visualization, and modeling. Familiar with its concepts and APIs, and need to improve your knowledge? This book is here to help. With exactly 100 recipes, it will enrich your experience and take you to the next level.<br /><br /><em>OpenSceneGraph 3 Cookbook</em> will escort you into the world of real-time 3D development with OpenSceneGraph, the world famous 3D graphics engine. The book assumes that you are already familiar with some basic concepts, and provides 100 vivid recipes to demonstrate how to utilize the API flexibly and how to implement some practical aspects.<br /><br />The book is divided into 10 chapters, each of which focuses on one topic. Readers may start from any topic they are interested in.<br /><br />The book includes customizing OpenSceneGraph, designing scene graph, geometry, scene navigation, animations, effects using fixed pipeline and shaders, managing mass data, and miscellaneous discussions. Every recipe will prove to be useful in a practical way or in research.<br /><br /><em>OpenSceneGraph 3 Cookbook</em> gives you a wide insight about 3D programming using OpenSceneGraph, with a set of meaningful and interesting examples.</p>
Table of Contents (15 chapters)
OpenSceneGraph 3 Cookbook
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface

Integrating OSG with Qt


Qt is one of the most successful cross-platform application and UI frameworks, which can be used under Linux, Windows, Mac OS X, and even mobile systems. So it is more convenient and portable than integrating OSG with X11/Windows window handles. Qt provides a QGLWidget class that can render OpenGL elements directly on the window surface, and in older versions of the OSG source code, you may find some examples using this class. But for 3.0 and newer versions, OSG 3.0 has an osgQt library for implementing different functionalities related to Qt. We will first make use of the osgQt::GraphicsWindowQt class in this recipe.

Getting ready

You have to download and compile Qt 4.x before working on the following few examples. Under Ubuntu, you can quickly get the full precompiled packages (including the UI designer tool) using the apt-get command:

# apt-get install qt4-dev-tools qt4-doc qt4-qtconfig qt4-demos
qt4-designer

For other Linux and Windows developers, visit the...