Book Image

Mastering ROS for Robotics Programming, Third edition - Third Edition

By : Lentin Joseph, Jonathan Cacace
Book Image

Mastering ROS for Robotics Programming, Third edition - Third Edition

By: Lentin Joseph, Jonathan Cacace

Overview of this book

The Robot Operating System (ROS) is a software framework used for programming complex robots. ROS enables you to develop software for building complex robots without writing code from scratch, saving valuable development time. Mastering ROS for Robotics Programming provides complete coverage of the advanced concepts using easy-to-understand, practical examples and step-by-step explanations of essential concepts that you can apply to your ROS robotics projects. The book begins by helping you get to grips with the basic concepts necessary for programming robots with ROS. You'll then discover how to develop a robot simulation, as well as an actual robot, and understand how to apply high-level capabilities such as navigation and manipulation from scratch. As you advance, you'll learn how to create ROS controllers and plugins and explore ROS's industrial applications and how it interacts with aerial robots. Finally, you'll discover best practices and methods for working with ROS efficiently. By the end of this ROS book, you'll have learned how to create various applications in ROS and build your first ROS robot.
Table of Contents (22 chapters)
1
Section 1 – ROS Programming Essentials
4
Section 2 – ROS Robot Simulation
11
Section 3 – ROS Robot Hardware Prototyping
15
Section 4 – Advanced ROS Programming

Writing your first controller

In this section, we will write our first controller for the mobile robot. We have seen how the controllers handle the motion of the robot and its reaction to the sensors. Let's change the controller of the E-puck robot to move some fixed directions. We can choose different programming languages for our controller; however, we will use C++. The goal of the new controller is to command the velocity of the wheels of the robot to show the typical structure of a Webots controller.

The first thing to do is to change the controller associated with our mobile robot. Note that each robot can use only one controller at once. Conversely, we can associate the same controller with different robots. To write our new controller, we must follow these steps:

  1. Create a new controller file.
  2. Write a new controller.
  3. Compile the new controller.
  4. Change the default controller of the robot with the new one in the robot properties panel.

As already...