Book Image

Mastering ROS for Robotics Programming, Third edition - Third Edition

By : Lentin Joseph, Jonathan Cacace
Book Image

Mastering ROS for Robotics Programming, Third edition - Third Edition

By: Lentin Joseph, Jonathan Cacace

Overview of this book

The Robot Operating System (ROS) is a software framework used for programming complex robots. ROS enables you to develop software for building complex robots without writing code from scratch, saving valuable development time. Mastering ROS for Robotics Programming provides complete coverage of the advanced concepts using easy-to-understand, practical examples and step-by-step explanations of essential concepts that you can apply to your ROS robotics projects. The book begins by helping you get to grips with the basic concepts necessary for programming robots with ROS. You'll then discover how to develop a robot simulation, as well as an actual robot, and understand how to apply high-level capabilities such as navigation and manipulation from scratch. As you advance, you'll learn how to create ROS controllers and plugins and explore ROS's industrial applications and how it interacts with aerial robots. Finally, you'll discover best practices and methods for working with ROS efficiently. By the end of this ROS book, you'll have learned how to create various applications in ROS and build your first ROS robot.
Table of Contents (22 chapters)
1
Section 1 – ROS Programming Essentials
4
Section 2 – ROS Robot Simulation
11
Section 3 – ROS Robot Hardware Prototyping
15
Section 4 – Advanced ROS Programming

Performing object manipulation with MoveIt!

Manipulating objects is one of the main usages of robotic arms. The capacity to pick up objects and place them in a different location of the robot's workspace is extremely useful, both in industry and research applications. The picking process is also known as grasping and represents a complex task because a lot of constraints are required to pick an object up in a proper way. Humans handle grasping operations using their intelligence, but robots need rules for it. One of the constraints in grasping is the approaching force; the end effector should adjust the grasping force for picking the object but not make any deformation on the object while grasping. In addition, a grasping pose is needed to pick an object in the best way and should be calculated considering its shape and its pose. In this section, we will interact with the scene object of MoveIt! to simulate pick-and-place operations.

Working with a robot pick-and-place task...