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Practical Arduino Robotics

Practical Arduino Robotics

By : Lukas Kaul
4.6 (11)
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Practical Arduino Robotics

Practical Arduino Robotics

4.6 (11)
By: Lukas Kaul

Overview of this book

Every robot needs a “brain,” and the Arduino platform provides an incredibly accessible way to bring your Arduino robot to life. Anyone can easily learn to build and program their own robots with Arduino for hobby and commercial uses, making Arduino-based robots the popular choice for school projects, college courses, and the rapid prototyping of industrial applications! Practical Arduino Robotics is a comprehensive guide that equips you with the necessary skills and techniques that can be applied to various projects and applications, from automating repetitive tasks in a laboratory to building engaging mobile robots. Building on basic knowledge of programming and electronics, this book teaches you how to choose the right components, such as Arduino boards, sensors, and motors, and write effective code for your robotics project, including the use of advanced third-party Arduino libraries and interfaces, such as Analog, SPI, I2C, PWM, and UART. You'll also learn different ways to command your robots wirelessly, such as over Wi-Fi. Finally, with basic to advanced project examples, this book illustrates how to build exciting autonomous robots like a self-balancing telepresence robot. By the end of this book, you'll be able to design and create your own custom robots for a wide variety of applications.
Table of Contents (21 chapters)
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1
Part 1: Selecting the Right Components for Your Robots
6
Part 2: Writing Effective and Reliable Robot Programs for Arduino
10
Part 3: Building the Hardware, Electronics, and UI of Your Robot
15
Part 4: Advanced Example Projects to Put Your Robotic Skills into Action

Understanding Object-Oriented Programming and Creating Arduino Libraries

Object-Oriented Programming (OOP) is one of the excellent features of the C++ language. It is widely used throughout the Arduino ecosystem, particularly when it comes to reusable Arduino libraries. However, it is also an advanced feature that can be a little confusing at first. This chapter will introduce you to the concept behind OOP, guide you through writing your first object-oriented program, and show you how to create an Arduino library from scratch, which you can then use in your own projects or even share with the wider Arduino community.

This chapter is structured into the following main sections:

  • Understanding the OOP paradigm
  • Writing your first class
  • Turning your class into an Arduino library
  • Working with third-party Arduino libraries
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Programming languages
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Practical Arduino Robotics
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