Book Image

Hands-On Embedded Programming with C++17

By : Maya Posch
5 (1)
Book Image

Hands-On Embedded Programming with C++17

5 (1)
By: Maya Posch

Overview of this book

C++ is a great choice for embedded development, most notably, because it does not add any bloat, extends maintainability, and offers many advantages over different programming languages. Hands-On Embedded Programming with C++17 will show you how C++ can be used to build robust and concurrent systems that leverage the available hardware resources. Starting with a primer on embedded programming and the latest features of C++17, the book takes you through various facets of good programming. You’ll learn how to use the concurrency, memory management, and functional programming features of C++ to build embedded systems. You will understand how to integrate your systems with external peripherals and efficient ways of working with drivers. This book will also guide you in testing and optimizing code for better performance and implementing useful design patterns. As an additional benefit, you will see how to work with Qt, the popular GUI library used for building embedded systems. By the end of the book, you will have gained the confidence to use C++ for embedded programming.
Table of Contents (19 chapters)
Title Page
Copyright and Credits
About Packt
Contributors
Preface
Index

Chapter 7. Testing Resource-Restricted Platforms

Developing for MCUs and similar resource-restricted platforms is pretty much exclusively done on regular PCs, except for testing and debugging. The question is when one should be testing on the physical device and when one should be looking at alternative means of testing and debugging code in order to speed up development and debugging efforts.

In this chapter we will cover the following topics:

  • Understanding the resource needs of specific code
  • Effectively using Linux-based tools to test cross-platform code
  • Using remote debugging
  • Using cross-compilers
  • Creating a platform-independent build system