Book Image

jQuery Mobile Web Development Essentials-Third Edition - Third Edition

By : Raymond Camden, Andy Matthews
Book Image

jQuery Mobile Web Development Essentials-Third Edition - Third Edition

By: Raymond Camden, Andy Matthews

Overview of this book

jQuery Mobile is a HTML5-based touch-optimized web framework. jQuery Mobile can be used to build responsive cross-platform websites and apps for a wide range of smartphones, tablets, and desktop devices. The jQuery Mobile framework can be integrated with other mobile app frameworks such as PhoneGap, IBM Worklight, and more. Introduction to jQuery Mobile explains how to add the framework to your HTML pages to create rich, mobile-optimized web pages with minimal effort. You’ll learn how to use jQuery Mobile’s automatic enhancements and configure the framework for customized, powerful mobile-friendly websites. We then dig into forms, events, and styling. You'll see how jQuery Mobile automatically enhances content, and will find out how to use the JavaScript API to build complex sites. We’ll introduce you to how jQuery Mobile can be themed as well looking into how JavaScript can be used for deep sets of customizations. The examples are ready to run and can be used to help kick-start your own site. Along the way, you will leverage all the concepts you learn to build three sample mobile applications.
Table of Contents (20 chapters)
jQuery Mobile Web Development Essentials Third Edition
Credits
About the Authors
About the Reviewer
www.PacktPub.com
Preface
Index

Designing your first mobile application


The goal of any piece of software is to meet a need. Gmail met a need by freeing users from a single computer and letting them check their e-mail from any web browser. Photoshop met a need by allowing users to manipulate photos in ways no one had ever done. Our Notekeeper application will meet a need by allowing us to record simple notes for later reference. I know, it is sort of a letdown in comparison, but we've got to start somewhere right?

When building software, it's a good idea to spend time upfront writing out a specification for your project: what it will do, what it will look like, and what it should have.

Remember that if you don't know what you're building, how will you ever know whether it's done?

Listing out the requirements

We already know what we want our application to do: take notes. The problem is that there are so many ways that you could build a note-taking app that it's essential to sketch out just what we want ours to do. Not too...