Users communicate with your interfaces through touch. Creating a responsive and strongly interactive user experience is, therefore, one of the keys to the success of your applications. In this chapter, you will learn how to handle all data exchanged with your app via the touchscreen, how to convert it into information that can be handled by your code, and how to launch activities in response to user interaction.
Learning iOS UI Development
Learning iOS UI Development
Overview of this book
Through this comprehensive one-stop guide, you’ll get to grips with the entire UIKit framework and in a flash, you’ll be creating modern user interfaces for your iOS devices using Swift.
Starting with an overview of the iOS drawing system and the available tools, you will then learn how to use these technologies to create adaptable layouts and custom elements for your applications. Next, you’ll be introduced to other topics such as animation and code-drawing with Core Graphics, which will give you all the knowledge you need to create astonishing user interfaces.
By the end of this book, you will have a solid foundation in iOS user interface development and will have gained valuable insights on the process of building firm and complex UIs.
Table of Contents (16 chapters)
Learning iOS UI Development
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Free Chapter
UI Fundamentals
UI Components Overview – UIKit
Interface Builder, XIB, and Storyboard
Auto Layout
Adaptive User Interfaces
Layers and Core Animation
UI Interactions – Touches and Gestures
How to Build Custom Controls
Introduction to Core Graphics
Index
Customer Reviews