Book Image

Learning iOS UI Development

Book Image

Learning iOS UI Development

Overview of this book

Through this comprehensive one-stop guide, you’ll get to grips with the entire UIKit framework and in a flash, you’ll be creating modern user interfaces for your iOS devices using Swift. Starting with an overview of the iOS drawing system and the available tools, you will then learn how to use these technologies to create adaptable layouts and custom elements for your applications. Next, you’ll be introduced to other topics such as animation and code-drawing with Core Graphics, which will give you all the knowledge you need to create astonishing user interfaces. By the end of this book, you will have a solid foundation in iOS user interface development and will have gained valuable insights on the process of building firm and complex UIs.
Table of Contents (16 chapters)
Learning iOS UI Development
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Chapter 8. How to Build Custom Controls

In the previous chapters, you learned the basics needed to create user interfaces, starting from the huge set of elements provided by Apple itself. Sometimes, though, a particularly complex design or an unusual way required to interact with your app generates an equally unusual need that cannot be satisfied using the UIKit set only. In this chapter, you'll learn how to build a totally custom control by designing its structure and user interface and by programming all the functionalities from the ground up in order to create something that answers your specific need.