Book Image

Learning Swift Second Edition - Second Edition

By : Andrew J Wagner
Book Image

Learning Swift Second Edition - Second Edition

By: Andrew J Wagner

Overview of this book

Swift is Apple’s new programming language and the future of iOS and OS X app development. It is a high-performance language that feels like a modern scripting language. On the surface, Swift is easy to jump into, but it has complex underpinnings that are critical to becoming proficient at turning an idea into reality. This book is an approachable, step-by-step introduction into programming with Swift for everyone. It begins by giving you an overview of the key features through practical examples and progresses to more advanced topics that help differentiate the proficient developers from the mediocre ones. It covers important concepts such as Variables, Optionals, Closures, Generics, and Memory Management. Mixed in with those concepts, it also helps you learn the art of programming such as maintainability, useful design patterns, and resources to further your knowledge. This all culminates in writing a basic iOS app that will get you well on your way to turning your own app ideas into reality.
Table of Contents (19 chapters)
Learning Swift Second Edition
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Conceptualizing the app


Before we even open up Xcode, we should have a good sense of what we plan to develop. We want to know the basics of what kind of data we are going to need to represent and what the user interface is going to be like. We don't yet need pixel perfect designs for every screen, but we should have a good idea of the flow of the app and what features we want to include in our first version.

Features

As we already discussed, we are going to develop a basic camera app. This leaves us with a very clear list of features, which we would want in a first version:

  • Take a photo

  • View gallery of previously taken photos

  • Label photos

  • Delete photos

These are the highly critical features of a camera app. Clearly, we don't have any differentiating features that will make this app valuable above other existing apps, but this will be enough to learn the most critical parts of making an iOS app.

Interface

Now that we have a list of features, we can come up with the basic flow of the app, otherwise...