Book Image

Learning Swift Second Edition - Second Edition

By : Andrew J Wagner
Book Image

Learning Swift Second Edition - Second Edition

By: Andrew J Wagner

Overview of this book

Swift is Apple’s new programming language and the future of iOS and OS X app development. It is a high-performance language that feels like a modern scripting language. On the surface, Swift is easy to jump into, but it has complex underpinnings that are critical to becoming proficient at turning an idea into reality. This book is an approachable, step-by-step introduction into programming with Swift for everyone. It begins by giving you an overview of the key features through practical examples and progresses to more advanced topics that help differentiate the proficient developers from the mediocre ones. It covers important concepts such as Variables, Optionals, Closures, Generics, and Memory Management. Mixed in with those concepts, it also helps you learn the art of programming such as maintainability, useful design patterns, and resources to further your knowledge. This all culminates in writing a basic iOS app that will get you well on your way to turning your own app ideas into reality.
Table of Contents (19 chapters)
Learning Swift Second Edition
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Classes


A class can do everything that a structure can do except that a class can use something called inheritance. A class can inherit the functionality from another class and then extend or customize its behavior. Let's jump right into some code.

Inheriting from another class

Firstly, let's define a class called Building that we can inherit from later:

class Building {
    let squareFootage: Int

    init(squareFootage: Int) {
        self.squareFootage = squareFootage
    }
}
var aBuilding = Building(squareFootage: 1000)

Predictably, a class is defined using the class keyword instead of struct. Otherwise, a class looks extremely similar to a structure. However, we can also see one difference. With a structure, the initializer we created before would not be necessary because it would have been created for us. With classes, initializers are not automatically created unless all of the properties have default values.

Now let's look at how to inherit from this building class:

class House: Building...