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  • Book Overview & Buying HoloLens Beginner???s Guide
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HoloLens Beginner???s Guide

HoloLens Beginner???s Guide

By : Jason M. Odom
3 (2)
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HoloLens Beginner???s Guide

HoloLens Beginner???s Guide

3 (2)
By: Jason M. Odom

Overview of this book

HoloLens revolutionizes the way we work and interact with the virtual world. HoloLens brings you the amazing world of augmented reality and provides an opportunity to explore it like never before. This is the best book for developers who want to start creating interactive and intuitive augmented reality apps for the HoloLens platform. You will start with a walkthrough of the HoloLens hardware before creating your first app. Next you will be introduced to the various HoloLens sensors and find out how to program them efficiently so that they can interact with the real world seamlessly. Moving on, you will learn how to create smart animations and add video overlay that implements real-time tracking and motion-sensing abilities to your HoloLens app. Finally, you will learn how to test your app effectively.
Table of Contents (11 chapters)
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Unity C# scripting

Now, it is time to dig into the fun stuff. C# scripting in Unity should simply be considered another component. While it is in some ways very similar to the transform, rigidbody, or collider components, C# scripts new functionality to the object it is attached to. The big difference is that they add nearly infinite possibilities.

What is C#?

C# is a robust and easy-to-learn Object Oriented Programming (OOP) language designed by Microsoft. C# fits the Common Language Infrastructure (CLI) open specification. If you do the research, you will discover that C# is very similar conceptually to C and C++ and is also very similar to Java.

To begin to understand OOP, we must understand that these programs are built out of collections of data structures and...

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HoloLens Beginner???s Guide
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