Book Image

Flutter for Beginners

By : Alessandro Biessek
Book Image

Flutter for Beginners

By: Alessandro Biessek

Overview of this book

Google Flutter is a cross-platform mobile framework that makes it easy to write high-performance apps for Android and iOS. This book will help you get to grips with the basics of the Flutter framework and the Dart programming language. Starting from setting up your development environment, you’ll learn to design the UI and add user input functions. You'll explore the navigator widget to manage app routes and learn to add transitions between screens. The book will even guide you through developing your own plugin and later, you’ll discover how to structure good plugin code. Using the Google Places API, you'll also understand how to display a map in the app and add markers and interactions to it. You’ll then learn to improve the user experience with features such as map integrations, platform-specific code with native languages, and personalized animation options for designing intuitive UIs. The book follows a practical approach and gives you access to all relevant code files hosted at github.com/PacktPublishing/Flutter-for-Beginners. This will help you access a variety of examples and prepare your own bug-free apps, ready to deploy on the App Store and Google Play Store. By the end of this book, you’ll be well-versed with Dart programming and have the skills to develop your own mobile apps or build a career as a Dart and Flutter app developer.
Table of Contents (21 chapters)
Free Chapter
1
Section 1: Introduction to Dart
5
Section 2: The Flutter User Interface - Everything is a Widget
10
Section 3: Developing Fully Featured Apps
15
Section 4: Advanced Flutter - Resources to Complex Apps

What this book covers

Chapter 1, An Introduction to Dart, introduces the basics of the Dart language.

Chapter 2, Intermediate Dart Programming, looks at object-oriented programming features and advanced concepts from Dart, libraries, packages and asynchronous programming.

Chapter 3, An Introduction to Flutter, introduces you to the world of Flutter.

Chapter 4, Widgets: Building Layouts in Flutter, looks at how to build layouts in Flutter.

Chapter 5, Handling User Input and Gestures, shows you how to handle user input with Flutter widgets.

Chapter 6, Theming and Styling, teaches you how to apply different styles to Flutter widgets.

Chapter 7, Routing: Navigating between Screens, explores how to add navigation to app screens.

Chapter 8, Firebase Plugins, covers how to use Firebase plugins in Flutter apps.

Chapter 9, Developing Your Own Flutter Plugin, explains how to create your own Flutter plugins.

Chapter 10, Accessing Device Features from the Flutter App, dives into how to interact with device features such as cameras and contact lists.

Chapter 11, Platform Views and Map Integration, shows you how to add map views to Flutter applications.

Chapter 12, Testing, Debugging, and Deployment, delves into Flutter tools for improving productivity.

Chapter 13, Improving User Experience, explores how to improve user experience using features such as background Dart execution and internationalization.

Chapter 14, Widget Graphic Manipulations, gets into how to create unique visuals with graphic manipulations.

Chapter 15, Animations, gives you an insight into how to add animations to Flutter widgets.