Book Image

Android Studio Arctic Fox Essentials - Kotlin Edition

By : Neil Smyth
Book Image

Android Studio Arctic Fox Essentials - Kotlin Edition

By: Neil Smyth

Overview of this book

Android Studio is an Integrated Development Environment based on the JetBrains IntelliJ IDEA. It offers developers a unique platform to design and develop Android apps using various developer tools. Fully updated for Android Studio Arctic Fox, the goal of this book is to teach the skills necessary to develop Android-based applications using the Kotlin programming language. This book begins with an outline of the steps necessary to set up an Android development and testing environment, followed by an introduction to programming in Kotlin which includes data types, control flow, functions, lambdas, and object-oriented programming. An overview of Android Studio covers areas such as tool windows, the code editor, and the layout editor tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. Early chapters detail Android architecture components such as view models, lifecycle management, Room database access, the Database Inspector, app navigation, live data, and data binding. More advanced topics such as intents are also covered, as are touch screen handling, gesture recognition, and the recording and playback of audio. This edition of the book also covers printing, transitions, cloud-based file storage, and foldable device support. The concepts of material design are also discussed in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars. Other key features of Android Studio Arctic Fox and Android taught in this book include the Layout Editor, the ConstraintLayout and ConstraintSet classes, MotionLayout Editor, view binding, constraint chains, barriers, and direct reply to notifications. Chapters also explore more advanced features of Android Studio such as app links, dynamic delivery, Gradle build configuration, and submitting apps to the Google Play developer console.
Table of Contents (93 chapters)
93
Index

14. Kotlin Control flow

Regardless of the programming language used, application development is largely an exercise in applying logic, and much of the art of programming involves writing code that makes decisions based on one or more criteria. Such decisions define which code gets executed, how many times it is executed and, conversely, which code gets by-passed when the program is executing. This is often referred to as control flow since it controls the flow of program execution. Control flow typically falls into the categories of looping control (how often code is executed) and conditional control flow (whether or not code is executed). This chapter is intended to provide an introductory overview of both types of control flow in Kotlin.