Book Image

Android Studio Arctic Fox Essentials - Kotlin Edition

By : Neil Smyth
Book Image

Android Studio Arctic Fox Essentials - Kotlin Edition

By: Neil Smyth

Overview of this book

Android Studio is an Integrated Development Environment based on the JetBrains IntelliJ IDEA. It offers developers a unique platform to design and develop Android apps using various developer tools. Fully updated for Android Studio Arctic Fox, the goal of this book is to teach the skills necessary to develop Android-based applications using the Kotlin programming language. This book begins with an outline of the steps necessary to set up an Android development and testing environment, followed by an introduction to programming in Kotlin which includes data types, control flow, functions, lambdas, and object-oriented programming. An overview of Android Studio covers areas such as tool windows, the code editor, and the layout editor tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. Early chapters detail Android architecture components such as view models, lifecycle management, Room database access, the Database Inspector, app navigation, live data, and data binding. More advanced topics such as intents are also covered, as are touch screen handling, gesture recognition, and the recording and playback of audio. This edition of the book also covers printing, transitions, cloud-based file storage, and foldable device support. The concepts of material design are also discussed in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars. Other key features of Android Studio Arctic Fox and Android taught in this book include the Layout Editor, the ConstraintLayout and ConstraintSet classes, MotionLayout Editor, view binding, constraint chains, barriers, and direct reply to notifications. Chapters also explore more advanced features of Android Studio such as app links, dynamic delivery, Gradle build configuration, and submitting apps to the Google Play developer console.
Table of Contents (93 chapters)
93
Index

4.4 Running the Application in the AVD

With an AVD emulator configured, the example AndroidSample application created in the earlier chapter now can be compiled and run. With the AndroidSample project loaded into Android Studio, make sure that the newly created Pixel 4 AVD is displayed in the device menu (marked A in Figure 4-4 below), then either click on the run button represented by a green triangle (B), select the Run -> Run ‘app’ menu option or use the Ctrl-R keyboard shortcut:

Figure 4-4

The device menu (A) may be used to select a different AVD instance or physical device as the run target, and also to run the app on multiple devices. The menu also provides access to the AVD Manager and device connection trouble shooting options:

Figure 4-5

Once the application is installed and running, the user interface for the first fragment will appear within the emulator (a fragment is a reusable section of an Android project typically consisting of a...